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Actor ​

class Actor extends CharacterBody2D

Description ​

Anyone who can be controlled by a cutscene.

Methods ​

static func get_by_name(actor_name: String) -> Actor ​


static func get_all() -> Actor[] ​


static func exists(actor_name: String) -> bool ​


func calc_walk_fps(point: Vector2, time: float) -> float ​


func set_fps(fps: float) -> Variant ​


func walk_to_point(point: Vector2, time: float) -> Variant ​


func get_current_texture() -> Texture2D ​


func get_sprite_offset() -> Vector2 ​