Skip to content
GonerEngine Docs
Search
⌘
Ctrl
K
Appearance
Menu
Return to top
On this page
Afterimage
class Afterimage extends
Sprite2D
Methods
static func
with_fade_time
(fade_time:
float
, starting_opacity:
float
, vel:
Vector2
) ->
Afterimage
func
_init
(fade_rate:
float
, starting_opacity:
float
, vel:
Vector2
) -> void
func
duplicate_node
(node:
Node2D
) ->
Variant