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TyperShader ​

class TyperShader extends RefCounted

Methods ​

func _init(typ: Typer) -> void ​


func init() -> void ​


func resize_viewport(viewport: RID) -> void ​


func resize_all_viewports() -> void ​


func set_shader_params(idx: int) -> void ​


func set_text_uids() -> void ​


func add_shader(shader: Shader) -> void ​


func make_drawing_rids(shader_material: ShaderMaterial) -> RID[] ​


func clear() -> void ​


func draw_char(font: Font, pos: Vector2, character: String, font_size: int, modulate: Color) -> void ​


func draw() -> void ​


func test_draw() -> void ​