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PartyMember

class PartyMember extends Actor

Description

A party member. May be a playable character.

Methods

static func make_party_list() -> void


func is_playable() -> bool


func party_member_process(delta: float) -> void


func follow_main_character() -> Variant


func move_playable_character(dtmult: float) -> Variant


func process_anim_state(dtmult: float) -> Variant


func get_walk_direction() -> Vector2


func get_walk_speed() -> int


func facing_same(dir: Vector2) -> bool


func calc_facing_from_dir(dir: Vector2) -> int


func calc_animation_from_facing(facing: Enums.Facing) -> String


func do_interact() -> Variant


func play_animation_preserve(animation: StringName) -> Variant


func play_animation_load(animation: StringName) -> Variant


func play_animation_face(animation: StringName) -> Variant


func play_animation(animation: StringName) -> Variant


func find_playable_character() -> PartyMember